AI Insights · Timothy · April 2025
Top 5 Science Games Performance on Unified Platform in Europe Q1 2025
Explore the performance trends of the top 5 science games in Europe during the first quarter of 2025, based on Sensor Tower data.
In the first quarter of 2025, the top science games on a unified platform in Europe displayed varied performance metrics, as reported by Sensor Tower.
Plague Inc. from Ndemic Creations showed a consistent weekly revenue, starting at around $19.1K and experiencing a decrease to approximately $14.5K by late January. A recovery was noted in March, peaking at $18.8K. Weekly downloads began at 30.7K, fluctuating slightly before hitting 36.7K by the end of March. Active users saw a decline from 257K to 197K, with a resurgence to 218K in March.
Cell to Singularity: Evolution by Computer Lunch had a steady weekly revenue, averaging around $13K to $16K. Downloads fluctuated, starting at 21.2K and reaching a peak of 22.3K in late January before a drop to 10.3K in late March. Active users began at 163K, gradually decreasing to 118K by the end of the quarter.
Experiment - gut oder böse? from SponsorAds GmbH & Co.KG saw modest weekly revenue, starting at $3.1K and fluctuating around $2K to $3K. Downloads were minimal but increased from 12 at the start to 218 in mid-March.
Jetpack Joyride by Halfbrick Studios experienced a weekly revenue ranging from $1.8K to $2.7K, peaking mid-March. Downloads showed an upward trend, starting at 41.1K and reaching 45.3K in March. Active users increased from 117K to 157K by the end of the quarter.
Cell Expansion Wars by MOBIRIX had a lower revenue, fluctuating between $870 and $1.4K. Downloads remained minimal throughout the quarter, while active users increased from 18.6K to 21.5K.
These insights provide a snapshot of the science games segment in Europe. For more detailed analytics, visit Sensor Tower's platform.